Not sure if supplied links are up to date, but they are the correct names if you want to search elsewhere.
20/03 Edit: All feedback has been welcomed, especially the critiscisms (constructed ones) as that is what helps me make my next. However I appreciate some people have been looking for more longer and challenging fights, but I doubt you will see that many as I find that personally very boring. I prefer to go with what Grim described as the "boom" factor.
Drawn out skillfully fights may be fun to play, just as say, chess is, the guy may be a genious, but Id rather not watch it as a viewer. I will be mixing it up for next time, but it will still follow the non-stop action principal I aim for.